mercredi 8 février 2012

Tech Note: Scripted tools and weapons

Dagger of Shattered DimensionsOur head gear programmer Deepak Chandrasekaran explains the steps that went into creating The Dagger of Shattered Dimensions.
The ROBLOX creative team meets regularly to plan new items for publication in the Catalog. Recently they were inspired to create an Arabian Nights collection which included a Flying Magic CarpetArabian Knight ScimitarMagic LampDesert King hat, and the technically advanced Dagger of Shattered Dimensions. Once ideas have been selected, our team of 3D artists creates the item and hat models using Maya, Blender and 3DS Max.  The models are then delivered to the gear programmers.

Expanded Browser Compatibility

Browser IconsWe are pleased to announce compatibility with all leading browsers.  ROBLOX games can now be launched from Internet Explorer, Firefox, Chrome, Opera and Safari on both PC’s and Macintosh (Internet Explorer is not available on Macintosh).  All you have to do is press Play on any ROBLOX game from any one of these browsers.

Tech Demo: Dynamic Lighting Exploration

Dynamic LightingMy hack week project was to explore rendering styles and visual effects that would take ROBLOX to the next level. The ROBLOX rendering engine works in a difficult environment compared to traditional games –
  • ROBLOX places are made by our users
    (rather than by hired-on level designers)

    Usually game companies can control their content. They can impose a strict set of rules about how many polygons are used, how to place particular items, and how much of a level is static. ROBLOX is different – builders can come up with anything, with no restrictions and no budgets. Continue reading 

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